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Trial of Blood
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Trial of Blood,the Hyborian mega-campaign by Bryan Steele, resurrects the shade of lost Atlantis to threaten King Conan's realm. Thoth Amon, the Cimmerian monarch's arch nemesis, King Ctesphon of Stygia and the Setite witch Nephanari set in motion a hideous scheme to fulfill an ancient prophecy.

Starting off in a tavern in Conan's capitol city of Tarantia, the adventurers travel to Sicas and Tor, also in Aquilonia, before proceeding to Orinolo, an island off the coast of Argos and Shem.

Though the mystery they are investigating remains elusive, enough is revealed about missing virgins, strange birthmarks and relentless Stygian riders far from home to hint at a bigger picture.

Dexitheus, Conan's advisor and High Priest of Aquilonia's Mitran clergy, helps them from afar by providing guidance and advice.  

Onward to Messantia and then the Black Coast on the good ship Indigo Storm. From there overland to the no man's land where the borders of Stygia, Kush and Darfar meet. This is an exciting read for an RPG module and I'm enjoying the unfolding saga.

The final battle brings the adventurers full circle to Stygia and by now the fate of the Hyborian Age hangs in the balance. I can't wait to actually run this!

Prophecy Points, a gaming device introduced in Conan: Trial of Blood that tightens the story and influences outcomes is an intriguing tool that I look forward to experimenting with as a GM.

Introducing plot threads into our current Hyborian Age campaign should prove fun, though Conan has yet to wed Zenobia or father an heir in our present continuity. One thing for sure, 2009 is going to be an epic year for our Gamers.

Thanks again Mongoose!

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